David Welch

Human: Fall Flat

The mobile version of the hilarious physics platformer

MY ROLE

I hired and managed port developer Codeglue (now Behaviour Rotterdam) to adapt Human: Fall Flat’s unique controls for touch screens. Achieving this required a ground-up redesign of the character controls, camera, and UI.


The game has been on the iOS “Top Paid Games” charts since its release. In China, it sold over 2.5M copies in its first month.